After much coding ‘fun,’ we are happy to post 2016 Mac OSX plug-ins to try out. Quick testing shows most everything is up and running so you should be able to Animate and use your tools.

Please use the support system to help us track any issues you might find as you move over to 2016.

It’s time. We have too many things we would like to do and fixes that need to be made to the tools, characters, site and pipeline. It’s just been too long and we’ve been too slammed. We have always been committed to continually provide fresh and quality characters and tools. In order to do that we need to take some time to revamp EVERYTHING without worrying about new character deadlines and Maya releases.
So what does that mean for members?
It means that we will be providing temporary permanent access to ALL characters for all current paid Members as well as all those Members who were active in the last 3 months. We will also NOT be accepting new recurring Memberships.

How long will this go on?
Until we feel we have a sufficient backlog of new characters ready to go for our members and all the tools have been updated for various new Maya versions.

What is going to change about my current characters and tools?
Right now, nothing. You just aren’t going to be charged any more. We are canceling all recurring memberships and extending your site memberships through January 2016 (at that time we will reassess current status/state of the character/site).

What if I still want to sign up for a Membership?
You may do so, but please understand that during this time we may not be providing new characters every quarter as we have done in the past. We will still be providing updates, maybe adding new characters, as well as improvements, just no guarantee on new character releases.

When will this start?
As soon as we can finish the updates to the site membership pages and cancel all recurring memberships.

Windows Maya 2016 64 bit builds are now available for Tools For Animators and Anim-Mates.

Please use the support system to help us track any issues you might find as you move over to 2016.

We are working on Mac builds as quickly as possible.


Mouth DCtrl fixes
control visibility updates
IK Tail fixes

Anim Safe

Not sure exactly what happened, but for those of you that don’t follow facebook, the Iblis went online just in time for New Years! Check him out.

We’ve update various pages that weren’t displaying the latest news items properly


V-kid is now online! This design was created as part of one of our design contests and has finally worked it’s way into 3D!
V-kid is now available for all Anim-Mates Library members.

As always send any support and questions through the support system.


Nose Weights
inner mouth fixes
foot control sizes

Anim Safe
jack_icon We found Jack’s prebuilt pose library was not setting up correctly. This error has been fixed.


Everything should be back up and running normal

The primary tools server is currently down. If you have trouble launching maya or using your tools switch to offline mode.

Please switch to offline mode temporarily:
Run this and restart maya

optionVar -iv arForceOffline 1;

We will notify you once the server is back online (something wrong with a switch in our Chicago server location).

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